Playtest weekend 09JAN21 & 10JAN21

Hi everyone,

Welcome to the playtest weekend.

In the past few weeks we’ve been working on many bugfixes and incorporating some of the great suggestions from our last playtest. There’s still more to do, but there’s some new things to look at.

Firstly, have a look at the patchnotes, which list all the changes that we’ve made.

Key things to highlight are that you now have the ability to change ship (which will change out your module fitting options, as well as the gfx display of the hangar), and we’ve also provided a mock-up of the missions selection tab so that you can get familiar with the approach.

We have given each player a starting wallet balance and a selection of items, as well as 3 ships to swap between. Please remember you cannot undock into space in this playtest; it’s in-station functionality only.

If this if your first AoA in-station playtest, please read these notes from the last one, which explain what we’d like you to do.

All feedback should be posted in this thread please; but we will be in chat throughout the weekend to answer any questions as they arise.

Hope you have fun, and many thanks for helping us!

Best wishes,

SC & the AoA team

It’s probably just something that I’m doing wrong, but I can’t get into the playtest. I can log in, but I can’t click into the game through my pilot name.

Hey Jejune,

When you log in, you don’t have the orange ‘Choose’ button?

image

Or it’s there, but clicking it doesn’t do anything?

Best,

SC

SC, I don’t have the “Choose” button. I’m using Chrome and have the new version.

Wow, ok. Any chance you could screenshot that page/dialogue window and share it here? Please feel free to blur out pilot names you may have reserved :slight_smile:

Many thanks in advance!

SC

You bet! Here you go:

Screen Shot 2021-01-09 at 12.52.28 PM

Brilliantly useful, tyvm. And a Shift+Refresh / Shift+R doesn’t fix it?

Sadly, no.

I’m running the following: Version 87.0.4280.141 (Official Build) (x86_64)

Thanks v much Jejune. I’ll pass this to TC for further investigation, and he’ll let you know his findings/fix!

Hang in there, we’ll get this sorted!

Best,

SC

1 Like

No worries! Thanks for looking into it, SC.


Jejune - should be fixed now!

YES! Fixed! Thank you so much!

yvw, many apologies!

Should be fixed already PR; give it a refresh and come on in!

A few points of feedback from my experience:

  • When selling in the sell window and you have inventory open, inventory doesn’t update after a sale.
  • Need to add feedback as to what icons and buttons do. Tooltips would be nice.
  • The “window” UI format seems good, but the UI just stacks up and gets confusing. Should only be able to have one UI open at a time and selecting items from inventory should give an option to go straight to buy/sell for that item.
  • Inventory transfer buttons from cargo <–> hangar should be bigger/more prominent. Somehow I didn’t even notice them and couldn’t figure out how to move between storage types.

Otherwise, looking good so far.

It would also be nice to see feedback when trying to fit a ship and something can’t be added.

In the Trade, when buying “Autonite”, moving the slider changes the amount between 1 and 100, not between the min and max amount. Clicking on the MAX button select 51 units, not the maximum possible ones. It’s the same for “Trona” and might be for other items too.

Opera, Win10


The chat would not scroll all the way down to the bottom when joining the game or when a new message was sent.


I moved everything from my hanger to my cargo hold and closed the window, and all my equipment disappeared!
image
Requesting a technician to come and repair the hole in my cargo hold!
PEBKAC, see next post.


When equipping things with the Move Right arrow, the scroll bar of the module slots section would jump back up to the top. This was extremely annoying when trying to do engineering modules.


In the trade window, Pharmaceuticals ran out of the box, along with Entertainment Device


I love the new trade window a lot, by the way, it’s much clearer now. Would love a search bar though.

After maximizing a sell order of Acrobat II RCS, the Vol column didn’t go to 0.

Closing and reopening the trade window made it disappear from the list! Expected it to still be there, since there were still lots of buy orders open for it!
image


For reasons mentioned in the previous test I don’t really like the purchase UI, but I just noticed this and now it will never not bother me.
image
Why is that gap in the slider there?! Why!?! Why?!?!?!


There was some odd, unused space at the bottom of the research window.


The Mission window UI didn’t resize with the window size.

Additionally, I couldn’t interact with anything on the page. Wasn’t sure if it’s just turned off or not.


Overall loving the improvements! Can’t wait to see more functionality/bug fixes.

Browser: Firefox 84.0b5

Resizing the browser window on the X axis with the chat window on the far right results in the chat window being cut off and disappearing if shrunk too much.


No tool tips on icons.


I assume the missions are simply static images for now and that’s why they’re slightly blurry and don’t scale with the screen.


Weird resize button on the modal dialog for the Split Stack screen.


You can drag a window beyond the browser window’s confines which can result in it being unable to be closed or moved.


Small sizing issue on fitting window in the resistance area overlapping the equipment.
Minor issue when resizing the windows you can see a flicker on some of the icons and borders. The resize causes a border on them to disappear. The left border is missing from both Combat and Resistance. The borders appear to appear/disappear based on position in the browser. There are many borders on this particular window that flicker when moving the window.


Can’t seem to select text or move the cursor with the mouse in the “Send a message” box for the chat window.

When splitting an item with the same inventory on both sides the interface doesn’t update properly


Close button isn’t properly padded on the Error screen.


Probably my lack of knowledge here but I only have 99 Psilomelane but it shows 11.8k in the Trade window (but when I try and sell I can only sell the 99 I have)


One thing that would be helpful is when you have multiple windows open that utilize the same inventory like the Fitting window and the Inventory window would be if they update each other when the data in them changes. Attaching equipment to the ship doesn’t update the inventory window which could lead to confusion about what you still have :slight_smile:


Last one is the numpad enter button doesn’t work on the chat window.