Gutted these are so short. While I continue to be vastly outclassed, it's thoroughly enjoyable. The feeling of joy at finally nailing one of the GMs...
Despite being on wifi and a cheap VPN, any lag wasn't noticable to me. Cheap ol' Lenovo X201, lots of RAM but first gen Core onboard graphics. Perfectly fluid as far as I was concerned.
Slowly getting the hang of piloting a ship, and how to best control my speed and use strafing. I don't think half an hour a month is going to get me my combat pilot license. I could definitely still use a tutorial, and maybe a five minute warmup with a drone, before being dropped into the fray to be slaughtered by the GMs and IAMAGEEKYEY!
I don't think the "Thrust" instructions on the HUD are particularly clear. It's obvious once you already know, but the icon for T (which is afterburner, I guess) looks more like the downward arrow for slowing down than the upward arrow for speeding up.
I thought I got a "First Kill" after I'd already received notification of having killed someone earlier on, but that might of just been a mistake on my part.
I also found distinguishing between players was difficult while in a firefight. The ability to tag a player would be useful, so I could focus on one target. If they evade, I've no idea if I'm attacking the same person as before, or someone else who crossed my crosshairs. That problem might evaporate once I can fly worth a damn.
Great fun. Catch y'all after halloween?