heh, thanks Spp. Yeah, I’d have been disappointed if the game had broken; the whole point is un-sharded/non-instanced universe! But yes, there’s nothing out there… yet…
Hi Mik, great to have you with us.
Quick question, is it that the overall maneuverability of the ship seemed too much (these are top of the range interceptor-class ships we’re testing with)? Or is it that the rate of change increases too rapidly from an off-center mouse direction? We certainly intend to allow players to adjust their mouse sensitivity and save it to their pilot/device profile; and that may fix the issue for you.
Hi neoscoob - Yup, we’re aware of that one, and it’s definitely on the to-fix list.
Hi Simona - thanks for the detailed feedback! That’s strange. I personally played this test on the exact same version of Chrome on Win10. However, given that you switched to Edge and it worked just fine… seems to suggest it’s not a hardware issue either. Do you have any unusual plugins etc running on your Chrome that might interfere with rendering threads? It’s a peculiar one. If you want to get in touch directly rather than post all your config details, send me a private message. Many thanks.
Like “space”-brakes? Interesting idea.
Glad to hear it, microbo. I think we’re getting towards the right balance (at this pace) now.
It’s a problem we’re always going to run up against at this scale of action/activity. However, I’m hoping that when the multi-device support arrives (so you can have eg a single pilot-view HUD screen, and a separate tablet next to you showing your radar, and eg a third laptop showing targeting lists etc) then people will be able to build-their-own cockpits to their specification. We’re also going to allow a large amount of customisation/filters etc to each display - again, saved against the pilot/device combination.
Currently, yes it resets; the game’s current ‘arena-style’ mode will award medals for (eg) 3, 5, 10 etc kills in a row without dying, but that’s not the focus of the full game.
Thanks for the feedback, people. Anything else you can think of, don’t hesitate to let us know.