As mentioned in my earlier overview of the Age of Ascent creative process, the look and feel of the game has undergone a major transformation. I briefly explained each step of the process of creating 3D assets for Age of Ascent, and this post provides more detail on model creation.
This is a companion discussion topic for the original entry at https://www.ageofascent.com/2020/07/13/creating-age-of-ascent-models-blender/