It was mine and Reikens first time. It was a interesting and adrenaline fueled experience which was excellent, very reminiscent of freespace and other good old games. It really for me brought back memories of playing the first X wing game online, which was my first real multiplayer experience.
As for collisions I think they should be handled this way:
For stations/space objects - Bounce off, little damage.
For Player/npc ships over a certain size, I.E Capital ships - Heavy damage to pilot, some damage to other ship, bounce off.
Will try to be there next time.