Sounds to me like a space-gauntlet has been jettisoned out of the airlock
What Iâm thrilled about, personally, is the fundamental clarity that raw piloting skill actually, genuinely, no-holds-barred, for sure, actually means something very significant in AoA.
These tests prove thereâs no two-ways about it.
What we need to implement next (in terms of the combat skill arbiter) is a step outwards from the tactical to the strategic; where combat at an individual level is complemented by larger scale fleet decisions about fleet placement, engagement and target prioritisation: from the individual to the squad, to the wing, to the fleet. Comms and discipline, inexorably intertwined with raw piloting skill, will be the key to AoA alliance sovereignty.
Whilst I would say this⌠I do think itâs shaping up to be, yâknow, a bit ****ing awesome
One request for the next playtest (or any previously recorded playtests by any of you with a recording, if youâre willing to go back over it)âŚ
Weâre beginning to work on the tactical NPC AI. This is the decision-making that NPCs have (which is currently entirely âdumbâ).
I would love for one (or more) of you talented pilots to narrate their PoV combat on a video, focusing on the âwhysâ of decision-making.
- Why you chose target X over target Y?
- Why you chose to break-off the attack at point Z?
- Why you chose to pursue this ship, and ignore that ship?
- If you split targets, what criteria you applied in making that decision?
- When/if you chose to run/regen, what were the precursors to that decision?
etc
Iâm really, really interested in the âwhyâ of our top pilotsâ split-second (as well as medium-term) decision-making process.
It can only help the (reasonably sophisticated) individual/tactical decision-making AI weâre building if we get some sense of your thought processes. Weâre starting at the individual level; then weâll build up to a squad/group level and then to the strategic level. Iâll share more about the in-progress AI work in The Lounge in the next week or two.
Hoping for volunteers - either from current/next VT or from previously-recorded VT!
Best,
SC